

DIRECTX 11 FORTNITE HOW TO
This talk brings you up to speed with the API, offers tips on how to get your renderer up and running, presents key feature overviews, and shows how to deploy your application. Intel Disable background programs If you are running several background programs this may result in poorer performance in Fortnite.
DIRECTX 11 FORTNITE PATCH
So you might potentially experience teething problems with the new DX12 feature if you do turn it on, when the patch is made available. Direct3D 11 is out and ready for use by your game today to exploit the latest in video hardware features as well as current generation machines. It's a known issue here that performance drop may be experienced while playing Fortnite with Multithreaded Rendering and DirectX 11 API on some AMD Graphics Products such as the Radeon RX 6900 XT Graphics.

In other words, the DX12 option in its initial incarnation will be to test it out – and hopefully help with performance issues as mentioned – before the introduction of any fancy visual whistles and bells. The company further notes: “Allowing players to opt into DX12 before these features are added will give us valuable information in our development efforts and help us shake out any bugs.” So that could mean fancy new visual effects are inbound for the shooter, for those who might want to use them – and even raises the possibility of Fortnite getting ray tracing (via Microsoft’s DXR, as part of DX12). Ray-sing hopes?Įpic further notes that: “In the future, we plan on adding features to Fortnite that are made possible by DX12.”

Of course, if you want to use DX12, your processor and GPU will need to support it – in the case of the latter, all relatively modern graphics cards should (GeForce 900 series onwards in the case of Nvidia GPUs).Īlso, you’ll need to be running Windows 10 (although Microsoft has been working to help port some DX12 games to Windows 7 – that said, anyone running this OS needs to firmly bear in mind end-of-life is imminent, with all the security perils that entails). This should really help those with an older (or less powerful – or indeed both) CPU that’s struggling with close to maxed-out usage, as the game will effectively run better, and you’ll see smoother frame rates. It's hard to build and play when you're getting FPS drops all game, BUT while playing with DirectX 12 It's all gone. (Only with AMD CPU's from my research) Fortnite is semi playable. So in simple terms, the game will be less demanding on the CPU, which should be a major benefit for those whose processor is heavily taxed while running Fortnite. When Playing Fortnite on DirectX 11 with series 5000 and series 6000 cards, you are getting this issue.
